SuperPlay
- Founded
- 2019-01-01 in Tel Aviv, Israel
- Headquarters
- Tel Aviv, Israel
SuperPlay is an Israeli mobile game developer focused on competitive, skill‑based casual games and social casino titles. Founded in 2019 by Gilad Almog and Dan Gal, the company has gained traction with a portfolio that includes Solitaire Clash, Bingo Clash, and Dominoes Clash — games that blend familiar offline pastimes with real‑money wagering mechanics in a free‑to‑play model. SuperPlay targets the growing real‑money gaming (RMG) segment, primarily in the United States, where its titles are marketed as “skill‑based” to navigate legal frameworks around gambling. Headquartered in Tel Aviv, Israel, SuperPlay raised $10 million in seed funding in 2020 (led by Global Founders Capital) and a $15 million Series A in April 2021 (led by Sequoia Capital India, with participation from existing investors). The company employs approximately 70 people as of early 2025. SuperPlay’s platform integrates user acquisition, social mechanics, and a proprietary match‑making engine for head‑to‑head competition. The company is privately held and has not disclosed valuation. Its business model relies on in‑app purchases (virtual currency) and entry fees for cash tournaments, generating recurring revenue from a loyal, engaged player base. SuperPlay’s competitors include other social‑casino and skill‑gaming studios such as Skillz, AviaGames, and AppLovin‑backed titles. The company distinguishes itself through original IP, a low‑poly visual style, and a focus on classic games that appeal to a broad demographic beyond typical mobile gamers.
Detailed Review
SuperPlay operates at the intersection of casual gaming and real‑money competition, a niche often called “skill‑based gaming” or “social casino.” Its core products allow users to play classic solitaire, bingo, or dominoes against real opponents, with the option to join paid tournaments for cash prizes. The company’s technology stack includes a proprietary backend for real‑time matchmaking, anti‑fraud detection, and secure payment processing compliant with US state‑level regulations. The company’s rapid growth has been fueled by aggressive user acquisition (UA) through digital advertising and influencer partnerships, particularly on platforms like TikTok and Instagram. SuperPlay’s games have consistently ranked in the top 100 grossing games on the Apple App Store and Google Play in the US. In 2023, SuperPlay expanded its catalog with Dominoes Clash, reaching 1 million downloads within three months of launch. The company also rolled out a social‑features layer allowing friends to compete and share rewards. From a regulatory perspective, SuperPlay operates under the “skill game” exemption in many US states, which distinguishes its titles from games of chance. However, the legal landscape remains fragmented, and the company has adjusted its mechanics to comply with local laws in jurisdictions such as Washington and Louisiana, where cash tournaments are restricted. Financially, SuperPlay has not publicly disclosed revenue, but industry analysts estimate 2024 annualized revenue between $50 million and $80 million, driven almost entirely by in‑app purchases and tournament entry fees. The company remains private and has not indicated plans for an IPO. Operational risks include dependence on Apple and Google’s platform policies (which have historically been hostile to real‑money gaming), rising UA costs, and potential regulatory tightening. The company’s leadership has publicly emphasized responsible gaming practices, including deposit limits, age verification, and self‑exclusion tools.
Key Products
Solitaire Clash
A competitive solitaire game where players complete classic Klondike solitaire in timed rounds, competing head‑to‑head for cash prizes.
Bingo Clash
A real‑time bingo game with multiple card play, power‑ups, and 1‑v‑1 or 3‑player cash tournaments.
Dominoes Clash
A digital dominoes game featuring classic draw and block modes, with ranked play and cash entry fee tournaments.
Offices & Headcount
70 employees (approx.)
Recent News

Playtika reportedly in talks to sell SuperPlay to Tencent for up to $1.5bn
Playtika is reportedly considering selling its SuperPlay studio to Tencent for $1bn-$1.5bn as mounting performance-linked payments and $2.3bn in debt maturities pressure the company, following SuperPlay's strong revenue performance since its acquisition in 2024.
2026-07-21